The name Lilytor is derived from the Sylvin language, as Lilytor was founded by Èdonm Dowden, who was culturaly Sylvin.
Climate
Lilytor has a yearly average temperature of 15°C (59°F), with its average temperature during the summer being a pleasant 24°C (75°F) and its average temperature during the winter being a cold 6°C (42°F). Lilytor receives an average of 136 cm/y (53 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Lilytor covers an area of nearly 268 km2 (107 mi2), and an average elevation of 5798 m (19022 ft) above sea level.
Overview
Lilytor was founded durring the early 14th century in winter of the year 1307, by Èdonm Dowden. The establishment of Lilytor was plagued by a lack of willing colonists. After attempts to pay people to resettle failed Èdonm Dowden struck deals with nearby nations and communities to establish Lilytor as a prison colony.
Lilytor was built using the conventions of Sylvin durring the early 14th century. Naturaly, all settlmentss have their own look to them, and Lilytor is no diffrent. The city's buildings feature delicute timber framework hidden behind layer upon layer of finly ground plaster bleached to an almost glossy white sheen, with green clay tiled roofs and decorative brass-leafed trim. Even the smallest, poorest looking structures appear to be expencive thanks to the extreem elegence of the organic shapes and paterns going into their lofty, spire-y, vagly gothic designs. The more well off folks live in identicle homes, save for even shiner trim and a more whimsical appearance to their structures flowing forms.
Lilytor is is constructed arround a series of narrow cobblestone mainstreets which form overlapping circles, with smaller strait roads linking the circiles to eachother at varrious points. The city is defended by arcane means. It's hard to spot at first, but there's a tell tell shimmer in the air arround Lilytor, and you can spot the ocasional warding glyph carved into a rock or tree all arround town. These mystical defences are ancient, unknowable, and unassailable by current means... Assuming everything is in working order. Otherwise, the wards are little more than a deathtrap. The Relic of the World That Was have not been wellmaintained over the years, and while functional are in dire need of some loving care and perhapse light renovation.
A look around Lilytor has something terribly wrong with it. It’s impossible to put one’s finger on, but something is horribly wrong. Maybe it’s the way fog blankets the ground, but only in the connors of places. Maybe it’s the vermin scuttling between shadows in the corner of your eyes. Perhaps it’s the overcast sky which seemed to creep out of nowhere, or the distant howling of wolves. Maybe it’s all of those things together, or perhaps it's the way these elements combine with the simple fact that it is abundantly clear Lilytor suffered something horrible some time ago. It's as if the town itself is depressed. Smiles are few, cheer is nowhere to be had. Everyone quietly goes about their daily business not looking anyone in the eye. Regardless, you do not feel it would be wise to remain in Lilytor long.
Civic Infrastructure
Lilytor possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.
Lilytor has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.
Lilytor has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Lilytor. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Lilytor's parks.
Lilytor has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Lilytor.
Lilytor has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.
Lilytor has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.
Lilytor has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.
Lilytor has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.
Lilytor has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Lilytor has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Lilytor has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Lilytor's public wards, blessings, and other arcane systems.
Lilytor has an Scientific Academy which provides higher education in the natural sciences.
Lilytor possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Lilytor's grid is powered by a direct leyline tap.
Lilytor's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.
Lilytor has a first rate hospital which caters to anyone in need of long term medical care.
Lilytor has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.
Lilytor has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Lilytor's natural decorations nor waterways.
Lilytor has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.
Lilytor has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.
Lilytor has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.
Lilytor is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.
Cultural Notes
Lilytor's town hall was built using a different architectural style from the rest of the town. The style used which employed abundant symbolic geometry, using pure forms such as the circle and square, and plans are based on often symmetrical layouts featuring rectangular courtyards and halls. These structures were is decorated with carved stone or stucco reliefs and made use of colorful stone mosaics..
In Lilytor hail is always enormous, yet harmlessly plinks off people, creatures, and structures.
The Human Juju Zombie near Lilytor are known to be almost tame, such that they can be put to domestic use.
Lilytor's citizens partake in a curious ritual relating to their local kami. It takes place in summer and involves performance art to channel Conjuration energies of tier 3 via guttural bellowing.
Economy
The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.
Agriculture
Dairy Farmers: 123
Farmers: 181
Farm Laborer: 301
Hunters: 204
Milk Maids: 166
Ranchers: 81
Ranch Hands: 178
Shepherds: 171
Farmland: 253556 m2
Cattle and Similar Creatures: 15847
Poultry: 190167
Swine: 12677
Sheep: 633
Goats: 126
Horses, Mounts, and Beasts of Burden: 6338
Craftsmen
Arms and Toolmakers: 124
Blacksmiths: 137
Bookbinders: 81
Buckle-makers: 84
Cabinetmakers: 162
Candlemakers: 218
Carpenters: 222
Clothmakers: 181
Coach and Harness Makers: 65
Coopers: 154
Copper, Brass, Tin, Zinc, and Lead Workers: 88
Copyists: 59
Cutlers: 53
Fabricworkers: 137
Farrier: 342
Furriers: 41
Glassworkers: 226
Gunsmiths: 139
Harness-Makers: 60
Hatters: 128
Hosiery Workers: 46
Jewelers: 73
Leatherwrights: 176
Locksmiths: 63
Matchstick makers: 99
Musical Instrument Makers: 88
Painters, Structures and Fixtures: 79
Paper Workers: 90
Plasterers: 89
Pursemakers: 105
Roofers: 68
Ropemakers: 62
Rugmakers: 60
Saddlers: 113
Scabbardmakers: 152
Scalemakers: 66
Scientific, Surgical, and Optical Instrument Makers: 40
Sculptors, Structures and Fixtures: 59
Shoemakers: 60
Soap and Tallow Workers: 222
Tailors: 384
Tanners: 79
Upholsterers: 96
Watchmakers: 91
Weavers: 198
Whitesmiths: 51
Merchants
Adventuring Goods Retellers: 45
Arcana Sellers: 44
Beer-Sellers: 88
Booksellers: 97
Butchers: 140
Chandlers: 158
Chicken Butchers: 149
Entrepreneurs: 65
Fine Clothiers: 171
Fishmongers: 154
Florists: 38
Potion Sellers: 105
Resellers: 275
Spice Merchants: 85
Wine-sellers: 129
Wheelwright: 97
Woodsellers: 60
Service workers
Bakers: 352
Barbers: 258
Coachmen: 94
Cooks: 243
Doctors: 152
Gamekeepers: 93
Grooms: 55
Hairdressers: 204
Healers: 169
Housekeepers: 211
Housemaids: 333
House Stewards: 198
Inns: 61
Laundry maids: 115
Maidservants: 253
Nursery Maids: 121
Pastrycooks: 264
Restaurateur: 301
Tavern Keepers: 234
Specialized Laborer
Ashworkers: 87
Bleachers: 58
Chemical Workers: 36
Coal Heavers: 124
In-Town Couriers: 147
Long Haul Couriers: 137
Dockyard Workers: 132
Gas Workers: 31
Hay Merchants: 53
Leech Collectors: 160
Millers: 134
Miners: 147
Oilmen and Polishers: 99
Postmen: 137
Pure Finder: 81
Skinners: 176
Sugar Refiners: 35
Tosher: 99
Warehousemen: 226
Watercarriers: 133
Watermen, Bargemen, etc.: 176
Skilled Laborers
Accountants: 77
Alchemist: 99
Clerk: 129
Dentists: 62
Educators: 178
Engineers: 94
Gardeners: 64
Mages: 46
Plumbers: 68
Pharmacist: 75
Professors: 28
Scientists: 46
Wizards: 27
Civil Servants
Adventurers: 64
Bankers: 92
Civil Clerks: 144
Civic Iudex: 72
Consultants: 41
Exorcist: 144
Fixers: 74
Kami Clerk: 123
Landlords: 123
Lawyers: 79
Legend Keepers: 105
Militia Officers: 452
Monks, Monastic: 211
Monks, Civic: 211
Historian, Oral: 154
Historian, Textual: 73
Policemen, Sheriffs, etc.: 150
Priests: 264
Rangers: 84
Rat Catchers: 95
Scholars: 103
Spiritualist: 111
Slayers: 36
Storytellers: 281
Military Officers: 211
Cottage Industries
Brewers: 176
Comfort Services: 226
Enchanters: 69
Herbalists: 72
Jaminators: 211
Needleworkers: 204
Potters: 109
Preserve Makers: 186
Quilters: 90
Seamsters: 264
Spinners: 176
Tinker: 72
Weaver: 176
Artists
Actors: 67
Architects: 25
Bards: 94
Costumers: 37
Dancers: 75
Drafters: 40
Engravers: 51
Fine Furniture Carpenters: 30
Glaziers: 68
Inlayers: 59
Musicians: 186
Painters, Art: 33
Playwrights: 67
Sculptors, Art: 57
Wood Carvers: 226
Writers: 226
Produce Industries
Butter Churners: 218
Canners: 166
Cheesmakers: 211
Ice Merchants: 28
Millers: 126
Picklers: 107
Smokers: 81
Stockmakers: 72
Tobacconists: 99
Tallowmakers: 150
23831 of Lilytor's population work within a Foundational Occupation.
1282 work in Agriculture
5410 work as Craftsmen
1900 work as Merchants
3711 work as Service Workers
2408 work as General Laborers
993 work as Skilled Laborers
3497 work as Civil Servants
2031 work in Cottage Industries
1341 work as Artists
1258 work in Produce Industries
36389 of Lilytor's population do not work in a formal occupation, but do contribute to the local economy. 3169 (5%) are noncontributers.
Points of Interest
Lilytor is centered around a major pilgrimage site. This may be a religious location of importance to a major faith, or it may be a more secular institution that draws the traffic, like a famous academy or the remains of some wondrous ancient work. Considerable local tension likely exists over controlling the access to the site and maximizing the profits from foreign visitors.
Lilytor has a substantial mill pond located a short distance from town.
POI
History
In time immemorial, reportedly some time during the late 2nd century, Lilytor was attacked by savage ogress living nearby. The details of the conflict are hazy at best due to many conflicting accounts. What is known is Lilytor lost 222 people, 324 livestock, and 21 buildings. The conflict ended after roughly 222, when members of Lilytor's militia enacted an operation to scout a specific location for information about a particular bridge. The operation was complicated by the enemy forces had far more numbers than estimated. The conflict ended with the defense of the bridge against a siege, which ended in a stalemate for Lilytor's forces. The war is remembered in legend by Lilytor's bards, historians, and legend keepers.